Introduction
This compendium of monsters and threats is intended to address an issue that some DMs and players have with the current monsters offered by WotC. The monsters in the Monster Manual and Volo’s Guide to Monsters seem to be intentionally designed to be compatible with the free basic rules. This is fine, and probably a good decision; however, it leaves some DMs and players that engage the full resources available (feats, magic items, multi-classing, etc.) with opponents that hit a little below their CR. This guide and compendium of monsters is meant to help these “Hardcore (Advanced)" DMs and players by offering them another option to the basic threats provided in the Monster Manual and Volo’s Guide to Monsters.
What is Hardcore?
A hardcore D&D game is one where players are not only using the full suite of subsystems the game offers, but are also experienced with those systems. Though every hardcore group is not the same, for the purposes of this guide, hardcore players have one or more of the following attributes:
- They use the all the subsystems of the game: feats, magic items, multiclassing, etc.
- They have some degree of system mastery. They know how to, and chose to, build characters that excel in combat.
- They are experienced and have good understanding of how the games tactics work and can use them effectively.
If a DM has to keep up with hardcore players, his or her job would be a lot easier if they had some hardcore monsters to challenge them with. That is the purpose of this guide and compendium of hardcore monsters. Hardcore monsters generally have a more complex design and access to more traits, abilities, and options than basic monsters. The hardcore monster should have one or more of the following attributes, and the higher the CR of the monster, the more important it is to incorporate these concepts:
- Proficiencies. A hardcore monster should have more and/or higher proficiencies to deal with player buffs and magic items.
- Traits. A hardcore monster should have traits and abilities that can help it compete with player feats and features.
- Movement. A hardcore monster must be able to keep up or counter player movement. This is more important for higher CR and solo monsters.
- Clear Roles. If a hardcore monster is intended to have a specific role, their stat block needs to support that role. If it is a “leader,” it needs to be able to fulfill that role without the DM improvising all the traits and abilities.
- True Solos. If a hardcore monster is intended to be a solo threat it needs have the hit points, actions, traits, and movement to fulfill that role.
- Creative abilities. A hardcore monster should have traits and actions that interesting and fun to play, without relying on the DM to improvise all the action.
To achieve some of these goals we need to break out from some of the constraints of the current CR driven monster design. To prevent ever escalating challenge ratings and stay within the concept of bounded accuracy I propose we borrow a concept from 4e – the elite monster.
What is an Elite Monster?
An elite monster is a greater challenge than a typical basic or hardcore monster of the same CR. An elite monster has more hit points and does greater damage than a basic or hardcore monster of the same CR, but it is also worth more experience points. This allows an elite monster to be more of a threat without making it trivially easy for it to hit targets or inordinately difficult for it to be hit.
An elite monster is built around the general premise of having 1.5 times the hit points and inflicting 1.5 times as much damage as a basic or hardcore monster of the same CR. To compensate, they also provide 2x the experience points. These increased thresholds allow for more action options (legendary actions) and defensive capabilities that help us fulfill the tenants of hardcore monsters. Especially if we are looking at high level and solo type monsters.
To aid my fellow hardcore collaborators I have made the following Hardcore Monster Statistics by Challenge Rating table. This table is used in the same manner as described for the Monster Statistics by Challenge Rating table in the DMG. The only difference is, when you want to make an elite monster you use the Elite Hit Points and Elite DPR columns. The monster design process is otherwise the same, and don’t forget to adjust for resistances, immunities, and monster features.
Now, that you have the resources, go makes some monsters!
These monsters, tables, and templates are now available to download in the 5e downloads section here: http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1395 I hope to update the PDF compendium on monsters monthly.
Now, on to the fun!
HARDCORE DUNGEONS & DRAGONS: MONSTER MANUAL
Table of Contents:
Aboleths:- Aboleth Savant (CR 13)
- Aboleth Overseer (CR 10, elite)
- Aboleth Lasher (CR 8
- Beholder Eye Tyrant (CR 13, elite)
- Beholder Hive Mother (CR 20, elite)
CELESTIAL
Angels:
- Agathinon (CR 8)
- Light (CR 10)
- Astral Deva (CR 10, elite)
- Planetar Battlemaster (CR 17, elite)
- Solar Champion (CR 22, elite)
- Hound (CR 3)
- Lantern (CR 2)
- Owl (CR 5)
- Sword (CR 10)
- Throne (CR 17)
- Throne, General (CR 17, elite)
- Trumpet (CR 13)
- Warden (CR 8)
- Warden, Guardian (CR 8, elite)
DRAGON
Black Dragons:
- Ancient Black Dragon Savage (CR 21, elite)
- Elder Black Dragon Savage (CR 17, elite)
- Adult Black Dragon Savage (CR 14, elite)
- Young Black Dragon Savage (CR 7, elite)
- Ancient Green Dragon Duke (CR 21, elite)
- Elder Green Dragon Earl (CR 18, elite)
- Adult Green Dragon Viscount (CR 15, elite)
- Young Green Dragon Baron (CR 8, elite)
- Ancient Red Dragon Kahn (CR 24, elite)
- Elder Red Dragon Kahn (CR 21, elite)
- Adult Red Dragon Kahn (CR 17, elite)
- Young Adult Red Dragon Kahn (CR 14, elite)
- Young Red Dragon Kahn (CR 10, elite)
Dragon Hall of Fame:
- Niv-Mizzet, Parun (CR 26, elite)
- Primal Air Elemental (CR 20, elite)
- Ancient Air Elemental (CR 16)
- Elder Air Elemental (CR 10)
- Primal Earth Elemental (CR 20, elite)
- Ancient Earth Elemental (CR 17)
- Elder Earth Elemental (CR 10)
- Primal Fire Elemental (CR 20, elite)
- Ancient Fire Elemental (CR 16)
- Elder Fire Elemental (CR 10)
FIENDS:
Demons:
- Balor Lord (CR 20, elite)
- Goristro Chosen of Baphomet (CR 17, elite)
- Hezrou Brute (CR 8, elite)
- Marilith Battlemaster (CR 16, elite)
- Molydeus (CR 18, elite)
- Nalfeshnee Tyrant (CR 13, elite)
- Vargoulle Swarm (CR 21)
Devils:
- Imp Swarm (CR 21)
- Lemure Horde (CR 9)
- Pit Fiend General (CR 20, elite)
GIANT
Giants:
- Cloud Giant Oathguard (CR 10, elite)
- Cloud Giant Oman (CR 14, elite)
- Cloud Giant Shaman (CR 12)
- Fire Giant Duke (CR 13, elite)
- Fire Giant Pyromancer (CR 11)
- Frost Giant Jarl (CR 12, elite)
- Frost Giant Reaver (CR 10)
- Frost Giant Wrathbringer (CR 11)
- Hill Giant Chief (CR 7, elite)
- Hill Giant Priest of Grolantor (CR 5)
- Stone Giant Runecarver (CR 9)
- Stone Giant Thane (CR 11, elite)
- Storm Giant Omen Reader (CR 15)
- Storm Giant Paramount (CR 18, elite)
- Ogre Collector (CR 2)
- Ogre Savage (CR 2)
- Ogre Skirmisher (CR 2)
- Ogre War Hulk (CR 4)
- Troll Ripper (CR 5)
- Troll, Ice (CR 5)
- Troll, Cave (CR 3)
- Troll Matron (CR 6)
- Troll, Mountain (CR 10)
- Troll, Abyssal (CR 11, elite)
HUMANOIDAarakocra:
- Aarakocra Master-at-Arms (CR 5)
- Aarakocra Wind Monk (CR 4)
- Aarakocra Guard (CR 1)
- Azer Commander (CR 4)
- Azer Warrior (CR 2)
- Azer Archer (CR 2)
- Azer Assassin (CR 1)
- Azer Mage (CR 2)
- Azer Priest (CR 2)
- Bugbear Berserker (CR 4)
- Bugbear Thief (CR 3)
- Bugbear Assassin (CR 4)
Spell Weaver:
- Spell Weaver (CR 10)
MONSTROSITY
Abominations:
- Astral Abomination (CR 21, elite)
- Ankheg Queen (CR 6)
- Ankheg Soldier (CR 4)
- Ankheg Drone (CR 1)
- Ankheg Broodlng (CR 1/4)
Basilisk:
- Basilisk, Greater (CR 4, elite)
- Dracolisk (CR 6, elite)
- Behir Stormbringer (CR 11, elite)
- Elder Chimera (CR 8)
- Gorgimera (CR 9, elite)
Gray Render:
- Gray Render (CR 10, elite)
- Isperia, Supreme Judge (CR 21, elite)
Tarrasque:
- Primordial Tarrasque (CR 30, elite)
- Yuan-ti Anathema Sovereign (CR 15, elite)
- Yuan-ti Abomination Royal Guard (CR 10)
OOZE
PLANT
- Battlebriar (CR 6, elite)
- Battlebriar Earthrager (CR 15, elite)
- Banelich (CR 16, elite)
- Barrow Giant (CR 16)
Schedule of Monsters Planned to be, but not yet, Updated:
Champion
Assassin
Thief
Battlemaster
Skirmisher
ChuulSoldier
Thief
CouatlElder
Ancient
Cyclops, primordial/classic?Death Knight Doom Lord
Demilich?
Demons
Abishai
Barlugra Berserker
Bebilith
Glabrezu ??
Horde of Manes
Horde of Dretches
Immolith
Nycademon
Rupture
Shadow Demon Assassin
DevilAssassin
Bone Devil Horde Master
Ice Devil Frost brand
Paeliryon
Paeliryon Sire
Withering
DevourerDracolich, Ancient
Dragon
Blizzard
Blue
Deep
Earthquake
Volcanic
White
Dragon Turtle, AncientDrake
Air
Cold
Earth
Fire
Forest
Mountain
Sea
Swamp
Dryad, Matron of the ForestElementals
Fire, Elder
Water, Elder
FomorianWarrior
Eye of Balor
Ceannard
GargantuaReptilian
Humanoid
Insectoid
Gargoyle, Brute?Genies
Dao Noble
Djinn Thunderer
Djinn Skylord
Efreet Flamestrider
Efreet Karadjin
GhoulAbyssal
Ghoul Horde
Gibbering OrbGolem, Adamantine
Gorgon, Storm
Hag, death
Hellhound
Alpha
Nessian
HobgoblinBlademaster
Soldier
HydraLernaean
Primordial
Kraken Sea LordLich?
Linnorm
Dread
Flame
Forest
Frost
Gray
Land
Rain
Sea
LizardfolkBlackscale
Poisonscale
Skirmisher
Medusa Serpent LordMind Flayer
Elder Brain Savant
Mastermind
MinotaurWarrior
Savage
Blessed by Baphomet
MummyPharoh
Primordial
Shadow
NightmareWar
Nessian
NightwalkerNymph
Oni
Night Hunter
Mage
Devourer
Overlord
OrcBattlemaster
Skirmisher
Berserker
Pegasus, OlympianPhoenix
Quickling, Zephyr
Rakshasa
Assassin
Noble
Rot HarbingerShadow Hound Alpha
Shambling Mound
Skeleton
Dragon
Giant
Tomb Guardian
Skull LordSlaad, Black
Snake
Flame
Shadow
SorrowswornReaper
Death Lord
Spell WeaverSoldier
Controller
SpiderPhase
Demonweb Terror
Star SpawnHerald of Hadar
Maw of Acamar
Scion of Gibbeth
SuSentinel
Ambusher
Alpha
TitanTreant
Elder
Ancient
Rotten
UnicornSovereign
Dusk
Vampire LordWarforged Titan
Wight
Commander
Slaughter
Wyvern,Elder
Ancient
Yuan-tiAbomination berserker
Malison Skirmisher
Malison Assassin
YugolothsArcanaloth Tempter
Guardian
Nycaloth Brute
Ultroloth Schemer
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