D&D 5E - Perform Skill: What's it good for?

July 2024 ยท 1 minute read
Made a gnome evoker with a Cha of 12 and proficiency in the Perform skill. His concept is that he is a brilliant alchemist and mage with the Sage background (DM is letting me use alchemic fluff like powders and elixirs as my "focus" for spellcasting) who is sort of unassuming most of the time but enjoys putting on flashy performances of fire magic, and has developed a persona for said performances.

He can shoot targets with the flame damage cantrip, use spells like Pyrotechnics, Control Flames, etc. as well as his Evoker abilities to, say, shoot Burning Hands at an audience volunteer and leave them UNSCATHED by the flames! Huzzah!

Anyway, I was looking over the Perform skill, and I don't see that it actually DOES anything for you mechanically. At all.

No rules about performing during downtime to earn extra cash, not even rules about how impressive various levels of performance are. Just nothing. Zip.

I could get behind it being up to the DM what it can accomplish, but I do find it odd that there seems to be NO mechanical benefit whatsoever in being good at this skill. Or am I missing something?

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